
self-guided Maya project
Software used: Autodesk Maya, Photoshop
This piece was created for a self-guided assignment in my Professional Design class. I chose to revisit Maya, a 3D software I hadn’t used in years, which made the project both exciting and challenging. With only a two-week deadline, I had to quickly relearn the basics and push myself to build something I was proud of.
Despite the steep learning curve, it was a rewarding experience. I focused on getting comfortable with the tools again and exploring what I could create in a short amount of time. The final result reflects the progress I made and the effort I put into reworking my skills.